Verify in game
Danger branch: Better notVerify after linked choices
Verified current-build route planner
The Freak Circus Route Planner
Choose a documented target, see the next exact choice, and trace only the path current evidence supports.
Fan-made planner only: no hidden point totals, guaranteed endings, or save-file access.

Current target
Danger branch: Better not
Set current scene
Choose the last choice menu you reachedPath at a glance
Route evidence confirmed- 1Direct target choiceBetter not
- ★TargetDanger branch: Better not
Known path only. Hidden state stays unverified until you confirm it in game.
My Run0 saved choices
My Run
Planning notes, not save sync
Only choices you explicitly marked are counted. The planner never infers that you completed a scene.
Target tracking is only a planning note. It does not change the route match.
Mark exact choices in Choice Explorer →3. Required exact choices1 linked choice · also shown on the map
Day 1 choice 16 — Sure / Better not
Better notKnown path for selected target
What we can check for Danger branch: Better not
Known path only — not a full guide. This map shows only documented choices linked to this target. Other branches, prerequisites, or hidden conditions may be missing. It is not an official full-game route tree.
Set your latest scene above to see whether each choice is ahead, current, or passed. My Run records remain active.
Direct target choice
Better notSet current sceneDay 1 choice 16 — Sure / Better notView choice details +
Direct target choice
Better notExact game option: “Better not”
Route-choice coverage
0 of 1 linked choices recorded
This is route-choice coverage only — not game completion, distance to an ending, or outcome probability. The game may still check hidden state that My Run cannot read.
Set current scene
Choose the last choice menu you reached
Then the planner can label the required fork as ahead, available now, or already passed.
Route notes, alternatives & save plan
Other options at the same fork
“Sure”. They are mutually exclusive alternatives, not universal bad choices.
Save A / B / C plan
Create separate manual saves before irreversible forks. Marking a slot here only records your plan in this browser.
P0 save: before Sure / Better not. This is the shortest replay point for comparing the normal return-home path with the remembered cake danger branch.
Recovers the explicit emcasa flow and the bolo-backed poisoned-cake danger branch from one nearby save.
Searchable route answers
The Freak Circus current-build route targets and exact choices
The current public build supports one documented ending fork plus reviewed hidden-scene, exploration, character-scene, danger, and variation targets. These are direct catalog answers, not invented affection thresholds or promises about unreleased routes.
Confirmed current-build ending route
Missing ending
confirmedMissing is a confirmed current-build ending. Its decisive fork begins with the Day 1 confrontation choice, so save before that menu.
Exact linked choices
“Do nothing”
Additional current-build condition
- • final_rosa == True
Recommended save point
Save before the Day 1 confrontation response
Hidden scenes and exploration unlocks
Hidden scene 01
confirmedFinish the Purple Tent sequence to unlock its hidden scene permanently in the Unlocked Scenes gallery.
Exact linked choices
“Purple Tent” → “Blue Tent” → “Cyan Tent”
Additional current-build condition
- • visita_azul == True
- • visita_ciano == True
Recommended save point
Save at the Day 2 tent hub
Hidden scene 02
confirmedIn the Blue Tent, select the central mirror and choose Come closer to unlock the second hidden gallery scene.
Exact linked choices
“Blue Tent” → “Come closer.”
Additional current-build condition
- • persistent.unlocked_scenes["cena_02"] == True
Recommended save point
Save at the Day 2 tent hub
Purple Tent
confirmedComplete both the Blue and Cyan tents, then select the Purple Tent as the final attraction.
Exact linked choices
“Blue Tent” → “Cyan Tent”
Additional current-build condition
- • visita_azul == True
- • visita_ciano == True
Recommended save point
Save at the Day 2 tent hub
Character scenes, danger branches, and scene variations
Character scene: Allow
confirmedPierrot notices the mark and asks whether he may replace it with his own.
Exact linked choices
“Allow”
Additional current-build condition
- • marca_arlequim == True during the later home scene
Recommended save point
Save before following Harlequin
Character scene: Deny
confirmedThe scene skips the acceptance follow-up and jumps back to the circus route.
Exact linked choices
“Deny”
Additional current-build condition
- • mordida_negada == True after the mark-replacement response
Recommended save point
Save before the first linked choice so you can replay alternatives safely.
Character scene: Follow him
confirmedThe bedroom visit includes an extra Apologize / Hug menu and follow-up about the dark tent.
Exact linked choices
“Follow him”
Additional current-build condition
- • convite_aceito == True when visita_arlequim is reached
Recommended save point
Save before following Harlequin
Character scene: Keep quiet
confirmedPierrot notices the mark and asks whether he may replace it with his own.
Exact linked choices
“Keep quiet”
Additional current-build condition
- • marca_arlequim == True during the later home scene
Recommended save point
Save before Scream / Keep quiet
Character scene: Move away
confirmedProgression jumps directly to circodoshorrores instead of entering the bedroom-visit branch checks.
Exact linked choices
“Move away”
Additional current-build condition
- • naoseguir == True after the home reflection
Recommended save point
Save before following Harlequin
Character scene: No, you can stay.
confirmedPierrot remains in the room, adds route dialogue, and can appear in the Black Tent presentation.
Exact linked choices
“No, you can stay.”
Additional current-build condition
- • pierrot_ficanoquarto == True in later Day 2 scenes
Recommended save point
Save before the first linked choice so you can replay alternatives safely.
Character scene: Purple Tent
confirmedThe Jester's Purple Tent sequence becomes accessible.
Exact linked choices
“Purple Tent”
Additional current-build condition
- • visita_azul and visita_ciano
Recommended save point
Save at the Day 2 tent hub
Character scene: Yes, I need some space.
confirmedThe route jumps to the Harlequin bedroom visit.
Exact linked choices
“Yes, I need some space.”
Additional current-build condition
- • arlequim_ficanoquarto == True after the home scene
Recommended save point
Save before the first linked choice so you can replay alternatives safely.
Danger branch: Actually, no
confirmedThe story enters the non-poisoned version of the abduction sequence.
Exact linked choices
“Actually, no”
Additional current-build condition
- • After jump sequestro with envenenada == False
Recommended save point
Save before the first linked choice so you can replay alternatives safely.
Danger branch: Better not
confirmedThe poisoned-cake sequence continues to sequestro instead of ending the game.
Exact linked choices
“Better not”
Additional current-build condition
- • After entering label badend
Recommended save point
Save before agreeing to see Pierrot tomorrow
Danger branch: Buy some food
confirmedThe protagonist enters the dangerous food sequence and jumps to the envenenada scene.
Exact linked choices
“Buy some food”
Additional current-build condition
- • envenenada == True after the Day 1 show
Recommended save point
Save before the first linked choice so you can replay alternatives safely.
Danger branch: Buy some food
confirmedDay 2 uses the dangerous-food version of the forced-removal scene and later recap dialogue.
Exact linked choices
“Buy some food”
Additional current-build condition
- • envenenada == True during Day 2
Recommended save point
Save before the first linked choice so you can replay alternatives safely.
Danger branch: No, I didn’t eat
confirmedYeah, I did jumps to devolta_emcasa; Actually, no sets bolo and jumps to sequestro.
Exact linked choices
“No, I didn’t eat”
Additional current-build condition
- • After entering the nested Pierrot-visit recap menu
Recommended save point
Save before the first linked choice so you can replay alternatives safely.
Danger branch: Yeah, I ate
confirmedThe abduction scene uses the poisoned-food version and its distinct Pierrot dialogue.
Exact linked choices
“Yeah, I ate”
Additional current-build condition
- • envenenada == True at label sequestro
Recommended save point
Save before the first linked choice so you can replay alternatives safely.
Danger branch: Yeah, I did
confirmedThe recap bypasses sequestro and continues the Day 2 progression from home.
Exact linked choices
“Yeah, I did”
Additional current-build condition
- • After jump devolta_emcasa
Recommended save point
Save before the first linked choice so you can replay alternatives safely.
Scene variation: Blue Tent
confirmedThe route enters cenaoculta2 and unlocks the second hidden scene in the gallery.
Exact linked choices
“Blue Tent”
Additional current-build condition
- • The player selects the central mirror and then chooses Come closer
Recommended save point
Save at the Day 2 tent hub
Scene variation: Follow him
confirmedThe Harlequin mirror sequence shows an additional eye visual.
Exact linked choices
“Follow him”
Additional current-build condition
- • convite_aceito or toquegentil == True at label espelhoa
Recommended save point
Save before following Harlequin
Scene variation: Hold his hand
confirmedThe Harlequin mirror sequence shows an additional eye visual.
Exact linked choices
“Hold his hand”
Additional current-build condition
- • convite_aceito or toquegentil == True at label espelhoa
Recommended save point
Save before the Harlequin hand response
Route planner quick answer
Use this when you know the result you want but not the next exact option.
The planner reads formal current-build targets and compares their linked choices against My Run. It shows completed prerequisites, missing options, same-menu conflicts, and the nearest save checkpoint.

Guide
Choice Consequence Explorer
Open the formal Day, menu, and original option to inspect immediate and later consequences.

Guide
Affection System Guide
Understand character reactions, route direction signals, and why the current build should not be treated as visible point math.

Guide
Timed Choices Guide
Check how response timers work before you enter a high-pressure choice scene.

Guide
Which Character Quiz
Not sure who to focus on? Take the fan-made personality quiz first, then come back with a character direction.
Before you commit
Inspect the exact option and its formal consequence.
Choice Explorer uses the same knowledge graph in the forward direction: Day, menu, original option, direct outcome, later effect, unlock relation, and save advice.
FAQ
Frequently Asked Questions
Is this an official route calculator?+
No. This is a fan-made current-build planner. It reverses reviewed choice-consequence records, but it does not inspect game saves, calculate official hidden values, or guarantee endings.
Can this tell me the exact choices for an ending?+
For targets supported by reviewed current-build records, it shows the linked exact choices and next missing option. It does not invent requirements for future or unverified endings.
What does the helper recommend?+
It shows satisfied and missing exact choices, the next linked option, mutually exclusive menu alternatives, source-backed evidence status, and the nearest relevant save checkpoint.
Related guides
Keep exploring
Next page
Full Walkthrough
Open guide
Next page
Day 1 Walkthrough
Open guide
Next page
Day 2 Walkthrough
Open guide
Next page
Affection System Guide
Open guide
Next page
Timed Choices Guide
Open guide
Next page
Character Profiles
Open guide
Next page
Jester Route Notes
Open guide
Next page
Which Character Quiz
Open guide
Next page
OC Generator
Open guide
Next page
Choice Impact Helper
Open guide
Next page
The Freak Circus Affection System Explained
Open guide