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Verified Current-Build Choice Explorer

The Freak Circus Choice Consequence Explorer

Select Day, scene, and an exact original option to see source-backed direct effects, later consequences, unlock links, and save advice. No pasted-text guessing.

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Verified choice explorer · choice archive

Match the menu. Reveal what this exact choice changes.

Match the Day and exact menu in your game, then reveal only the consequences supported by the current-build archive.

Previewing exact optionCyan TentDay 1 · source-backed preview, not recorded until you save it to My Run
Current public build 0.242 source menu records → 40 playable menu groups · 92 optionsNo save-file access

3. Exact original option

Decision state

Previewing: Cyan TentSaved: nothing for this menu

Preview not saved
Viewing now · previewCyan TentNot saved. Changing the preview does not rewrite My Run.
Saved for this menu · My RunNo choice saved for this menuOnly the save/replace button below changes this browser-only record.

My Run

Saved route notes

0 marked

Browser-only notes. This does not read, import, or sync your game save.

Open Route Planner →
confirmedConfidence: highSpoilers: major

Consequence reveal

Cyan Tent

Visit the Cyan Tent before the final attraction. Together with the Blue Tent visit, it opens the Purple Tent progression.

Shown when: not visita_ciano

What changes now

  • Sets visita_ciano to true.
  • Jumps to ciano.

What changes later

  • exploration unlock: The Purple Tent selection can jump to the Purple Tent scene.Condition: visita_azul and visita_ciano

Linked unlock / ending

Purple Tent

Complete both the Blue and Cyan tents, then select the Purple Tent as the final attraction.

Save before

Save at the Day 2 tent hub

P0 save: at the Day 2 tent hub before choosing Blue or Cyan. Use it as the main exploration replay base.

Refresh the save before entering the Purple Tent

P0 save: after Blue and Cyan are complete, save again before entering Purple because it closes the tent exploration loop.

Evidence boundaryReviewed option block only · no hidden totals or guaranteed ending formula

Confirms the visita_ciano write, direct ciano jump, and Purple Tent prerequisite in build 0.2.

No hidden affection total, unpublished route, or guaranteed ending formula is added beyond this record.

What should we improve?

Private feedback only — your message will not be shown publicly.

0/500

Minimum 5 characters.

Searchable current-build answers

The Freak Circus Day 1 and Day 2 choice consequences

These answers are rendered directly on the page so players and search engines can read the reviewed result without operating every menu. Use the interactive explorer when you want to preview or save the exact option in My Run.

What happens if you choose “Do Nothing” in The Freak Circus?

Compare the reviewed options below. Empty mutation lists are reported as no direct hidden-value write, not treated as missing research.

Day 1 · Assault Response

Intervene

confirmed

Intervene helps Pierrot and continues to the assistance menu. No direct hidden variable or affection-point write is present in this option block.

What changes now

  • Plays the direct confrontation dialogue.
  • Continues by fallthrough to the post-assault assistance scene at ajudar.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the Day 1 confrontation response

Evidence boundary: Confirms that the reviewed Intervene block has dialogue only and falls through to ajudar; it does not prove that no presentation-only difference exists outside this block.

Open “Intervene” in Choice Explorer →

Day 1 · Assault Response

Yell at the man

confirmed

Yell at the man also helps Pierrot and reaches the assistance menu. No direct hidden variable or affection-point write is present in this option block.

What changes now

  • Plays the crowd-assisted confrontation dialogue.
  • Continues by fallthrough to the post-assault assistance scene at ajudar.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the Day 1 confrontation response

Evidence boundary: Confirms that the reviewed Yell at the man block has dialogue only and falls through to ajudar; it does not establish an affection formula.

Open “Yell at the man” in Choice Explorer →

Day 1 · Assault Response

Do nothing

confirmed

This early Day 1 choice is a real ending fork, not only a dialogue-tone choice. Save before the confrontation if you want to compare outcomes.

What changes now

  • Sets final_rosa to true.
  • Skips the post-choice assistance scene and jumps directly to trabalho.

What changes later

  • The ticket acceptance menu is bypassed and the offered ticket is treated as forced.
  • The normal circus route is bypassed and control jumps to fimrosa.
Linked route or scene
Missing ending
Save before
Save before the Day 1 confrontation response

Evidence boundary: Confirms the final_rosa write and the current-build static jump chain to fimrosa; it does not establish an affection score.

Open “Do nothing” in Choice Explorer →

Should you comfort Pierrot or offer a bandage?

Compare the reviewed options below. Empty mutation lists are reported as no direct hidden-value write, not treated as missing research.

Day 1 · Pierrot Aid Response

Comfort him.

confirmed

Comfort him changes the immediate scene presentation, but the current-build source does not write a hidden variable or affection score in this option block.

What changes now

  • Plays the comfort dialogue and Pierrot close-up reaction.
  • Rejoins the shared post-menu scene by fallthrough.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the Day 1 Pierrot aid response

Evidence boundary: Confirms no direct mutation or flow command inside the Comfort him option block; the visible dialogue and sprite reaction still differ.

Open “Comfort him.” in Choice Explorer →

Day 1 · Pierrot Aid Response

Offer a bandage.

confirmed

Offer a bandage is a real remembered item-state choice. It changes later dialogue, but the current source does not assign a visible affection score.

What changes now

  • Sets curativo to true.
  • Shows the bandage handoff and a distinct Pierrot reaction.

What changes later

  • Multiple later Pierrot reactions use bandage-specific dialogue branches.
  • Day 2 recalls the earlier bandage state in Pierrot-related dialogue.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the Day 1 Pierrot aid response

Evidence boundary: Confirms the curativo write and later conditional dialogue reads in the locked build; it does not establish an affection score or standalone route unlock.

Open “Offer a bandage.” in Choice Explorer →

Should you eat the circus food?

Compare the reviewed options below. Empty mutation lists are reported as no direct hidden-value write, not treated as missing research.

Day 1 · See Pierrot Tomorrow

Sure

confirmed

Sure takes the normal return-home branch. The current-build source shows an explicit jump, but no separate affection-point or route-flag write in this option block.

What changes now

  • Plays Pierrot's positive reaction.
  • Jumps to emcasa without writing a separate state variable in the option block.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before agreeing to see Pierrot tomorrow

Evidence boundary: Confirms the explicit emcasa jump and absence of a direct state write inside the reviewed Sure block; it does not define the whole Pierrot route.

Open “Sure” in Choice Explorer →

Day 1 · See Pierrot Tomorrow

Better not

confirmed

Better not is a real danger fork: it records bolo, enters the cake sequence, and affects later Day 2 dialogue. Despite the label name, this is not a terminal ending.

What changes now

  • Sets bolo to true.
  • Jumps to badend and enters the poisoned-cake danger sequence.

What changes later

  • The poisoned-cake sequence continues to sequestro instead of ending the game.
  • The missing-friend confrontation uses the doll wording instead of the zombie wording.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before agreeing to see Pierrot tomorrow

Evidence boundary: Confirms the bolo write, jump to badend, poisoned-cake continuation to sequestro, and later Day 2 dialogue read; badend is not a terminal ending record.

Open “Better not” in Choice Explorer →

Day 2 · Recap Ate Circus Food

Yeah, I ate

confirmed

This recap answer restores the poisoned-food state. It sends the story into the abduction branch and changes several later reactions, but it does not award affection points or confirm an ending by itself.

What changes now

  • Sets envenenada to true.
  • Jumps directly to sequestro.

What changes later

  • The abduction scene uses the poisoned-food version and its distinct Pierrot dialogue.
  • Later presentation and dialogue use the blood-related variant.
  • The protagonist uses danger-route-specific thoughts and the missing friend is described with doll wording.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the matching choice menu if you want to compare alternatives.

Evidence boundary: Confirms the envenenada write, direct sequestro jump, poisoned-abduction branch, and later current-build reads; it does not establish an affection score or final-ending formula.

Open “Yeah, I ate” in Choice Explorer →

Day 2 · Recap Ate Circus Food

No, I didn’t eat

confirmed

This answer does not escape the danger branch by itself. It opens a second recap question about Pierrot's visit, and that follow-up answer determines where the story continues.

What changes now

  • Leaves envenenada unchanged.
  • Opens the nested Pierrot-visit recap menu.

What changes later

  • Yeah, I did jumps to devolta_emcasa; Actually, no sets bolo and jumps to sequestro.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the matching choice menu if you want to compare alternatives.

Evidence boundary: Confirms that the no-food option opens a nested recap menu without directly writing envenenada; it does not prove which nested answer the player chooses.

Open “No, I didn’t eat” in Choice Explorer →

What changes between the Blue, Cyan, and Purple Tent choices?

Compare the reviewed options below. Empty mutation lists are reported as no direct hidden-value write, not treated as missing research.

Day 2 · Tent Selection

Blue Tent

confirmed

Visit the Blue Tent before the final attraction. It advances the tent checklist and contains a separate hidden-scene fork.

What changes now

  • Sets visita_azul to true.
  • Jumps to tendaazul.

What changes later

  • The Purple Tent selection can jump to tenda_roxa.
  • The route enters cenaoculta2 and unlocks the second hidden scene in the gallery.
Linked route or scene
Purple Tent · Hidden scene 02
Save before
Save at the Day 2 tent hub

Evidence boundary: Confirms the visit flag, direct Blue Tent jump, Purple Tent prerequisite, and access path to the central mirror in build 0.2.

Open “Blue Tent” in Choice Explorer →

Day 2 · Tent Selection

Blue Tent

confirmed

Source-confirmed: Jumps to tendas1.

What changes now

  • Jumps to tendas1.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save at the Day 2 tent hub

Evidence boundary: Confirms only the commands and immediate branch structure inside this option block plus separately cited downstream reads. Line numbers use the same-build unrpyc 2.0.3 recovery; the excerpt is the stable locator. It does not establish affection points or uncited future-route effects.

Open “Blue Tent” in Choice Explorer →

Day 2 · Tent Selection

Cyan Tent

confirmed

Visit the Cyan Tent before the final attraction. Together with the Blue Tent visit, it opens the Purple Tent progression.

What changes now

  • Sets visita_ciano to true.
  • Jumps to ciano.

What changes later

  • The Purple Tent selection can jump to tenda_roxa.
Linked route or scene
Purple Tent
Save before
Save at the Day 2 tent hub

Evidence boundary: Confirms the visita_ciano write, direct ciano jump, and Purple Tent prerequisite in build 0.2.

Open “Cyan Tent” in Choice Explorer →

Day 2 · Tent Selection

Cyan Tent

confirmed

Source-confirmed: Jumps to tendas1.

What changes now

  • Jumps to tendas1.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save at the Day 2 tent hub

Evidence boundary: Confirms only the commands and immediate branch structure inside this option block plus separately cited downstream reads. Line numbers use the same-build unrpyc 2.0.3 recovery; the excerpt is the stable locator. It does not establish affection points or uncited future-route effects.

Open “Cyan Tent” in Choice Explorer →

Day 1 · Tendas

Purple tent

confirmed

Source-confirmed: Jumps to tendas.

What changes now

  • Jumps to tendas.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the matching choice menu if you want to compare alternatives.

Evidence boundary: Confirms only the commands and immediate branch structure inside this option block plus separately cited downstream reads. Line numbers use the same-build unrpyc 2.0.3 recovery; the excerpt is the stable locator. It does not establish affection points or uncited future-route effects.

Open “Purple tent” in Choice Explorer →

Day 2 · Tent Selection

Purple Tent

confirmed

The Purple Tent is the final Day 2 attraction. Complete the Blue and Cyan tents first, then save before entering if you want an easy replay point.

What changes now

  • If both visit flags are true, jumps to tenda_roxa.
  • Otherwise displays the last-attraction hint and returns to tendas1.

What changes later

  • The Jester's Purple Tent sequence becomes accessible.
  • persistent.unlocked_scenes["cena_01"] is set to true for gallery replay.
Linked route or scene
Purple Tent · Hidden scene 01
Save before
Save at the Day 2 tent hub

Evidence boundary: Confirms the two-flag gate, the tenda_roxa jump, the cena_01 persistent unlock, and the subsequent jump to sobrevivente in build 0.2.

Open “Purple Tent” in Choice Explorer →

What happens if you scream or keep quiet?

Compare the reviewed options below. Empty mutation lists are reported as no direct hidden-value write, not treated as missing research.

Day 2 · Harlequin Scream Or Silence

Scream

confirmed

Scream changes the confrontation itself but does not directly write the Harlequin-mark state in this menu.

What changes now

  • Plays Harlequin's immediate response to the scream.
  • Rejoins the shared captivity scene by fallthrough.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before Scream / Keep quiet

Evidence boundary: Confirms no direct state or flow write inside Scream; it does not prove that marca_arlequim is false because another earlier or later choice can set that state.

Open “Scream” in Choice Explorer →

Day 2 · Harlequin Scream Or Silence

Keep quiet

confirmed

Keep quiet records the Harlequin mark. Pierrot can notice it later, but this is not the only current-build choice capable of setting that state.

What changes now

  • Harlequin bites the protagonist's neck.
  • Sets marca_arlequim to true and rejoins the shared scene.

What changes later

  • Pierrot notices the mark and asks whether he may replace it with his own.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before Scream / Keep quiet

Evidence boundary: Confirms the marca_arlequim write and later Pierrot reaction; Allow in the dark tent can also set the same state, so the later scene is not uniquely attributable to Keep quiet.

Open “Keep quiet” in Choice Explorer →

What happens if you ask Pierrot to leave?

Compare the reviewed options below. Empty mutation lists are reported as no direct hidden-value write, not treated as missing research.

Day 2 · Casa_pos_eventos

Yes, I need some space.

confirmed

Source-confirmed: Sets arlequim_ficanoquarto to true. Checks if floremcasa == True.

What changes now

  • Sets arlequim_ficanoquarto to true.
  • Checks if floremcasa == True.

What changes later

  • The route jumps to the Harlequin bedroom visit.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the matching choice menu if you want to compare alternatives.

Evidence boundary: Confirms only the commands and immediate branch structure inside this option block plus separately cited downstream reads. Line numbers use the same-build unrpyc 2.0.3 recovery; the excerpt is the stable locator. It does not establish affection points or uncited future-route effects.

Open “Yes, I need some space.” in Choice Explorer →

Day 2 · Casa_pos_eventos

No, you can stay.

confirmed

Source-confirmed: Sets pierrot_ficanoquarto to true.

What changes now

  • Sets pierrot_ficanoquarto to true.

What changes later

  • Pierrot remains in the room, adds route dialogue, and can appear in the Black Tent presentation.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the matching choice menu if you want to compare alternatives.

Evidence boundary: Confirms only the commands and immediate branch structure inside this option block plus separately cited downstream reads. Line numbers use the same-build unrpyc 2.0.3 recovery; the excerpt is the stable locator. It does not establish affection points or uncited future-route effects.

Open “No, you can stay.” in Choice Explorer →

Day 2 · Harlequin Hand Response

Please go away

confirmed

Please go away is an immediate scene variation; it does not directly write the gentle-touch state used by a later mirror variation.

What changes now

  • Plays the rejection dialogue and Harlequin's immediate response.
  • Rejoins the shared scene by fallthrough.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the Harlequin hand response

Evidence boundary: Confirms no direct state or flow write inside Please go away; later Harlequin content can still vary because of other choices.

Open “Please go away” in Choice Explorer →

Day 2 · Harlequin Hand Response

Hold his hand

confirmed

Holding his hand is remembered. It can add a later Harlequin mirror visual, although accepting his invitation can satisfy the same mirror condition.

What changes now

  • Sets toquegentil to true.
  • Plays Harlequin's surprised response before the branches rejoin.

What changes later

  • The Harlequin mirror sequence shows an additional eye visual.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before the Harlequin hand response

Evidence boundary: Confirms the toquegentil write and the later any-condition mirror read; the extra visual is not unique to this choice because convite_aceito also satisfies the condition.

Open “Hold his hand” in Choice Explorer →

Day 2 · Harlequin Follow Invitation

Move away

confirmed

Move away skips the accepted-invitation tent sequence and records that refusal for the later route transition.

What changes now

  • Sets naoseguir to true.
  • Jumps to carol instead of entering natenda.

What changes later

  • Progression jumps directly to circodoshorrores instead of entering the bedroom-visit branch checks.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before following Harlequin

Evidence boundary: Confirms the naoseguir write, immediate carol jump, and later circodoshorrores jump; it does not establish a final ending or permanent Harlequin lockout.

Open “Move away” in Choice Explorer →

What changes if you follow him, hit him, or allow him?

Compare the reviewed options below. Empty mutation lists are reported as no direct hidden-value write, not treated as missing research.

Day 2 · Harlequin Follow Invitation

Follow him

confirmed

Following Harlequin is a major remembered route choice. It opens the dark-tent sequence and changes several later Harlequin callbacks, but it is not a confirmed ending trigger by itself.

What changes now

  • Sets convite_aceito to true.
  • Continues by fallthrough to natenda and the dark-tent sequence.

What changes later

  • The protagonist recalls Harlequin's tent actions, Pierrot's intervention, and the blood on their shirt.
  • The protagonist reflects on Harlequin's danger and attraction in a dedicated branch.
  • The bedroom visit includes an extra Apologize / Hug menu and follow-up about the dark tent.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before following Harlequin

Evidence boundary: Confirms the convite_aceito write and listed current-build callbacks; the bedroom menu still depends on reaching visita_arlequim, and the mirror visual can also come from toquegentil.

Open “Follow him” in Choice Explorer →

Day 2 · Harlequin Dark Tent Response

Hit him

confirmed

Hit him changes the dark-tent confrontation but does not directly write marca_arlequim in this menu.

What changes now

  • Plays the resistance version of the confrontation.
  • Rejoins the shared dark-tent escape sequence by fallthrough.

What changes later

No later source-backed consequence is currently linked to this option.

Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before following Harlequin

Evidence boundary: Confirms no direct state or flow write inside Hit him; marca_arlequim may already be true from Keep quiet, so this option does not prove an unmarked state.

Open “Hit him” in Choice Explorer →

Day 2 · Harlequin Dark Tent Response

Allow

confirmed

Allow records the Harlequin mark in the dark tent. The same state can also be set earlier by Keep quiet, so the later callback does not identify which bite created it.

What changes now

  • Harlequin bites the protagonist during the dark-tent scene.
  • Sets marca_arlequim to true and rejoins the shared escape sequence.

What changes later

  • Pierrot notices the mark and asks whether he may replace it with his own.
Linked route or scene
No confirmed ending or unlock is directly linked.
Save before
Save before following Harlequin

Evidence boundary: Confirms the second independent marca_arlequim write and later Pierrot reaction; the source does not retain which of the two Harlequin bite menus set the shared boolean.

Open “Allow” in Choice Explorer →

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FAQ

Frequently Asked Questions

Is this an official choice simulator?

No. This is a fan-made current-build explorer. It reads reviewed choice records instead of guessing from pasted text, but it does not inspect saves, calculate official hidden values, or guarantee endings.

Can this predict the exact ending I will get?

It can show a linked confirmed current-build ending or unlock when the formal record supports that relation. It does not predict unverified or unreleased endings.

What does the choice helper compare?

Select Day, scene or menu, then one exact original option. The explorer shows reviewed immediate outcomes, later reads, linked targets, save advice, and the record's evidence boundary.

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